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efdm12 -  death by the dozenn n𺯯
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Name:  efdm12
Gametype:  Unknown
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LG: 2
6 cells: 0 12 cells: 11, total 132 cells on map.
RL: 3 GL: 3
5 rockets: 11 10 rockets: 4, total 95 rockets on map.
SNG: 2 NG: 0
50 nails: 0 25 nails: 0, total 200 nails on map.
SSG: 2
40 shells: 1 20 shells: 0, total 40 shells on map.

Quad: 1 Pent: 1 Ring: 1 Bio: 0

}---------->(((>----------< Electric Fish >----------<)))<----------{

Date: 20th of November, 1999
Title: Death by the Dozen
Filename: efdm12.bsp
Game: Quake 1
Author: Mr Fribbles (Van Ricketts)
Email: fribbles@planetquake.com
ICQ: 1952617
Web: http://www.planetquake.com/frib/

}---------->(((>----------< About The Map >----------<)))<----------{

Big. BIG FFA map, most suitable for 6 to 12 players. Any less than 6
and you'll be pretty lonely.

Style wise it's basically just a cheap ripoff of q2dm8, looks half
ok though. I promise you that there are no crates, no 'jump pads',
and nothing which could be accurately decsribed as a 'curve'. Angular
is beautiful too!

Satisfaction guaranteed, or your money cheerfully refunded.

}----------->(((>------------< Credits >------------<)))<-----------{

David Jewsbury for Stoneless
MickeyJ for TexMex
Kickin' Ken, for the spiffy efdm12 logo
Rincewind, speeD Demon, Razors_Edge and Snoopy from clan NW:
http://clans.quakecity.net/nowankers/ - playtesting
Daz, Vert, Zephyr, Frog Nuker, Webby, MkV, Astro - playtesting
Tigger-oN, Aardappel, Mr Shambler, Excessus, Yogi, Peej,
Gibbie - feedback
Vondur for texture help
Redneck for sending me his old V1 card so I can test this crap in
glquake. Now how nice is that?
Gibfactory for the teleport texture
Tyrann for rvis+
Headshot, for the Qboard

}---------->(((>---------< Play Information >---------<)))<---------{

Requirements: quake 1.01 or higher
Single player: eee eff dee emm
Cooperative: no
Deathmatch: 6-12 FFA... 12 spawns.
Difficulty Settings: no
New sounds: no
New Graphics: custom textures

}---------->(((>----------< Construction >----------<)))<-----------{

Base: new map from scratch
Editor: Stoneless (v 1.01)
Other Utils: TexMex, Remipdlx, PSP 3.5
Textures used: Stuff from the Xatrix Q2 pak 'The Reckoning'
Some from Q2
Some I've made or modified
*RTeleport15 by Gibfactory
efdm12 logo by Kickin' Ken
Build time: 2 weeks
Compile machine: celeron 400 32mb
Compile time: about 10 minutes all up

}--------->(((>----------< My Quake Levels >----------<)))<---------{

Electric Fish Deathmatch One
Electric Fish Deathmatch Two
Electric Fish Deathmatch Three
Electric Fish Deathmatch Four
Efdm5 - Vortex
Efdm6 - Gunmetal
Efdm7 - Biohazard
Efdm8 - Cryptosporidium
Efdm9 - Tangerine Dream
Efdm10 - WhiteChocolateSpaceEgg
Efdm11 - Maelstrom
Efdm12 - Death by the Dozen

Fribdev1 - Powder Keg
Fribweb1 - Webby's World Special Edition
Mrftig01 - Frib and Tigger-oN's arena (rocket arena)

All available from http://www.planetquake.com/frib/
plus ftp.cdrom.com and mirror sites

}--------->(((>----------< Copyright Stuff >----------<)))<---------{

Authors may not use this level as a base to build additional levels.
You may NOT decompile the level into a .map file for any reason
You may modify the .bsp (adding bot route files, gl-vis it, replacing
textures, whatever) for you OWN PERSONAL USE only; do not distribute
any modified versions of this level.

You are not allowed to commercially exploit this level, i.e. put it on
a CD or any other electronic format that is sold for money, without my
explicit permission.
You MAY distribute this BSP through any electronic network, provided
you include this text file and leave the archive intact.

Basically, please don't fuck with the map, and don't fuck ME around.
I put a lot of time and effort into creating these levels, for free;
all I ask for in return is a little respect and common courtesy.