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dz2 -
  
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Name:  dz2
Gametype:  Unknown
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LG: 2
6 cells: 2 12 cells: 2, total 36 cells on map.
RL: 2 GL: 2
5 rockets: 2 10 rockets: 4, total 50 rockets on map.
SNG: 4 NG: 2
50 nails: 10 25 nails: 10, total 500 nails on map.
SSG: 2
40 shells: 6 20 shells: 7, total 380 shells on map.

Quad: 0 Pent: 0 Ring: 1 Bio: 0

Dark Zone 2 - August 1997
================================================================
Title : Dark Zone 2
Filename : dz2.bsp
Author : Jokey Smurf
Email Address : wigdor@andrew.cmu.edu
Description : 2v2 level based on dm6

Additional Credits to : Playtesters at Integra's lan party, including
Integra, Handy Smurf, Coredump9,
DeadAim-Postal and all the other players
playing Free for all.


================================================================

* Play Information *

Single Player : No.
Cooperative : No. There are no coop starting points
Deathmatch : Yes! It's been tuned for dm! Specifically 2v2.
Difficulty Settings : No
New Sounds : No
New Graphics : No
New Music : No
Demos Supplied : No.

* Construction *

Base : New level from scratch
Editor(s) used : Worldcraft
Known Bugs : Nada
Build Time : Not Long

Texture Wad used : Metal/Base

Compile machine : p166 / 80MB
QBSP Time : 10 mins
Light (-extra) Time : 5 mins
VIS (-level 4) Time : 25 mins

* How to use this map (like you don't know this) *

- Copy "dz2.bsp" to "id1\maps\dz2.bsp" (create "maps"
if necessary).
- Run Quake
- Bring up the console
- Type "map dz2" (without the quotes) from the console.

* Copyright / Permissions *


dz2.bsp may only be distributed provided this text file remains intact.

Standard disclaimer: I will not be held responsible for any damage to your
hardware or software caused by using these files.

Under no circumstances shall this level be sold by others in a Level Bundle software
package without my express permission.

Under no circumstances shall this level be included with any software to be sold without
my express permission.

DZ2 is copyright Ross Wigdor, a.k.a. Jokey Smurf.
-------------