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dthmap -
  
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Name:  dthmap
Gametype:  Unknown
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Views:  31
Downloads:  5
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LG: 1
6 cells: 0 12 cells: 2, total 24 cells on map.
RL: 1 GL: 1
5 rockets: 1 10 rockets: 3, total 35 rockets on map.
SNG: 2 NG: 1
50 nails: 5 25 nails: 5, total 275 nails on map.
SSG: 2
40 shells: 2 20 shells: 4, total 160 shells on map.

Quad: 2 Pent: 0 Ring: 1 Bio: 0

10/16/96
==================================================================
Title : DeathMap
Filename : dthmap.bsp
Author : Nadesha Ranasinghe(T-Rex)
Email Address : jranasin@bu.edu
Description : My first venture into creating levels
for Quake. Has a wind tunnel, spike-
shooters, a collapsing bridge, and
a crusher. Also has two teleporters.Has
an original trap, which is easy enough
to escape though.
Additional Credits to : ID, QuakeLab, Diragor's Quake Tutorials,
and the makers of BSP(damn great editor)
==================================================================

* Play Information *

Level Name : DeathMap(didn't have much time to think
of a real name)
Single Player : Not unless you want to walk around and
admire the architecture
Cooperative 2-8 Player : No
Deathmatch 1-8 Player : Yes
Difficulty Settings : No

* Construction *

Base : New level made from scratch
Build Time : couple hours a day for 2 weeks
Editor(s) used : BSP alpha .44 (really great)
Known Bugs : No known bugs

* Legal Stuff *

You may distribute and modify this level, as long as you include my
text file and give me credit.(And a Big Mac). Just kidding :)