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clogged - Clogged, Version 1.2
  
Author: Merlin of Pleth  
Name:  clogged
Gametype:  Deathmatch
Players:  FFA 8, FFA 16
Lit:  Upload lit
Locs:  Upload locs
Views:  27
Downloads:  3
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Description:
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LG: 0
6 cells: 0 12 cells: 0, total 0 cells on map.
RL: 0 GL: 0
5 rockets: 0 10 rockets: 0, total 0 rockets on map.
SNG: 0 NG: 0
50 nails: 0 25 nails: 0, total 0 nails on map.
SSG: 0
40 shells: 0 20 shells: 0, total 0 shells on map.

Quad: 0 Pent: 0 Ring: 0 Bio: 0

================================================================
Title : Clogged (Version 1.2)
Filename : CLOGGED.BSP
Release Date : November 3, 1996
Author : Dan Brys (Merlin of Pleth)
Email Address : gt0427d@prism.gatech.edu
Web Page : http://www.prism.gatech/edu/~gt0427d/index.html
Description : A deathmatch level consisting of a centralized
battle arena, hallways around the perimeter,
lower and upper water rooms, and strange
flooded tubes connecting them all.
Revision Information : Basic layout of the level remains the same.
Architecture has been GREATLY enhanced.
Better lighting (cool lamps now), more items,
and a couple of secret areas.
Note : This level was compiled with QBSP to run with
the registered version of Quake.
If you still have the shareware version, then
wake up and get the registered version.

Additional Credits to : ID Software (naturally)

================================================================

* Play Information *

Level Name : Clogged
Single Player : No. (You can look around, though)
Cooperative : No.
Deathmatch : YES (I think 18 start points are plenty)
Difficulty Settings : Nope.

* Construction *

Base : Developed from scratch
Build Time : Version 1.0/1.1:
A few hours each night for about four or five days
Version 1.2:
Well, a little bit each day for about a week.
Editors used : Quma 1.4 (Ben Williams)
MS-DOS Edit (some editing and minor corrections)
QBSP/LIGHT/VIS (version 2.9 for Windows 95)
Known Bugs : None

* Legal Stuff *

Please feel free to distribute Clogged as much as possible.
You may change or modify this level to suite your own personal needs.
However, PLEASE give me credit for creating this original masterpiece.
If you find any problems with the level, or have some concerns or
suggestions, then write me some e-mail. Also, if you would like a
copy of this level's MAP file, then contact me and I will give it
to you. If a future version of this level is released, then
you can find it at one of the following:

ftp.cdrom.com
http://www.prism.gatech.edu/~gt0427d/index.html

* Other Creations *

If you are still interested, I am the creator of "The Plethoric
Universe" (PLETH5A.WAD) and "Merlin's Universe" (MERLIN5.WAD) for
Doom II. These excellent collections are for deathmatch and single
player, respectively. Check for version 6.0 of both of these to be
released whenever I get around to completing it. It's almost done,
but it is difficult to complete now that Quake exists. For Heretic,
search for "The Trial" (TRIAL.WAD). It's a large and intricate
level good for both single player and deathmatch. Also, if you are
slightly interested in either Command and Conquer or Warcraft II,
then I have made levels for them also. Contact me for them.