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bsdm3 - Q3.Q2.Q1..AND FRAG!!
Author: Dr.Shoe  
Name:  bsdm3
Gametype:  Deathmatch
Players:  1on1, FFA 8, FFA 16
Lit:  Upload lit
Locs:  Upload locs
Views:  45
Downloads:  5
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LG: 0
6 cells: 0 12 cells: 0, total 0 cells on map.
RL: 1 GL: 0
5 rockets: 0 10 rockets: 2, total 20 rockets on map.
SNG: 1 NG: 0
50 nails: 0 25 nails: 0, total 150 nails on map.
SSG: 1
40 shells: 1 20 shells: 0, total 40 shells on map.

Quad: 0 Pent: 0 Ring: 0 Bio: 0

--------------------------- Q3..Q2..Q1...AND..FRAG.!! ----------------

Date: 23/02/2001
Title: Q3..Q2..Q1..ANd..FRAG.!!
Filename: bsdm3
Game: Quake 1
Author: Dr.Shoe "..or call Dr.RGNE, please.."
(Björn Schuster)
E-Mail: Bjoern.Schuster@ruhr-uni-bochum.de

-------------------------< About The Map >--------------

This is a small 1on1 map. Inspired by playing Q3ArenaDemo´s Q3DM1 on
saturday night the world itself was built on the sunday afternoon.
Only lightning took a little more time...
The textures are not the Q3 gothic style, it´s more Q2 base like.
Some textures are a little bit modified with wally for better aligning.
The sky is a Q3-liquid converted as Q1-sky (again wally and texmex also
did a lot of the work).

Layout and gameplay are Q3, textures are mostlyQ2
and this map is for QUAKE1 !!!!

So: ..Q3..Q2..Q1.AND.FRAG.!!

1on1 with dm3 rules is even with bots
a challenging duell!!

But if you are a friend of gore you might also do it
with more friends!!

* Layout q3dm1 from ID´s Q3ArenaDemo
* This map plays well with OmicronBots 1.02
check outSkorpions OmicronBotpage:

----------------------< Credits >-----------------------

* ID Software for Quake
* Ben Morris for Worldcraft 1.5b
* Mr.Elusive and H2SO4 for OmicronBots 1.02
* Tim Wright for Arghlite 2.0 and Rvis+
* Antony Suter for Rvis
* Mike Jackman for TexMex 3.4
* Ty Matthews for Wally
* Sorpion for teaching stupid bots the levels
* And the unknown authors and converters of the
Q2 textures I used (SORRY for don´t spending
credits to your work!!)

-------------------< Play Information >------------------

Requirements: quake 1.01 or higher (glquake recommended)
Single player: no
Cooperative: no
Deathmatch: yeahh.
Difficulty Settings: no
New sounds: no
New Graphics: only a few modificated with wally

--------------------< Construction >--------------------

Base: new map from scratch
Editor: Worldcraft 1.5b
Other Utils: TexMex 3.4, Wally 1.53b
Textures used: q2 textures and a few q3 textures
Brushes: 463
Entities: 105
Miptex: 57
Build time: unknown
Compile machine: pentium 133 32mb
Compile time: not as long as you´d expect

-------------------< My other Quake Levels >-----------------

Hero´s Keep





-------------------< Copyright Stuff >-------------------

All textures in this level remain property of their respective owners.
Authors may NOT use this level as a base to build additional
You are not allowed to commercially exploit this level, i.e. put it on
a CD or any other electronic format that is sold for money, without my
explicit permission.
You MAY distribute this BSP through any electronic network, provided
you include this text file.