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aartis
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Village of the Dead
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LG: 0
6 cells: 0 12 cells: 0, total 0 cells on map.
RL: 0 GL: 0
5 rockets: 0 10 rockets: 0, total 0 rockets on map.
SNG: 0 NG: 0
50 nails: 0 25 nails: 0, total 0 nails on map.
SSG: 0
40 shells: 0 20 shells: 0, total 0 shells on map.
Quad: 0 Pent: 0 Ring: 0 Bio: 0
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====================================================================
Title : Aartis - Village of the dead
====================================================================
Filename : Aartis.bsp
Author : Mort
Contact : e-mail: War@btinternet.com
Description : This is a large DM level which is based around
a village which has been taken over by the army
and is now a battle ground for you and your pals
Additional credits to : id Software, Parayoda
Beta testers : Me, Parayoda
Completed : 21/3/98
====================================================================
* Play information *
Single player : Yes, if you want to look around and find all the secrets
Cooperative : No.
Deathmatch 2-6 : Yes, but the more the better
Deathmatch 7+ : Yes, it might run a little slow though.
* Construction *
Base : New level.
Editor(s) used : Does it matter.
Known Bugs : None known.
* Miscellaneous info *
If you want some more fun try this on a 2 player game with about 4 warbots each.
Took me about 6-7 hours to make but took me about 8 hours to vis and light because
it kept on having errors, and I wanted to do some fine tuning.
If anybody wants to offer there sevices in compiling my levels do not
hesitate to contact me, I will always put you in the credits and stuff, and
probably provide links to your stuff on my page.
My web-page is: http://www.btinternet.com/~WHowe/quake.htm
Light Time: 760 seconds or 12 minutes 40 seconds
Vis Time: 2441 seconds or 40 minutes 41 seconds
* Legal stuff *
You may distribute this map anyway you see fit, as long as it adheres
to id Software's license. Please distribute this text-file with the
level. Thanks.
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