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aartis - Village of the Dead
  
Author: Mort  
Name:  aartis
Gametype:  Deathmatch
Players:  FFA 8, FFA 16
Lit:  Upload lit
Locs:  Upload locs
Views:  37
Downloads:  8
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Description:
Add info about this map

Download ( 1025 kb )   Add to cart  Readme  Comment ( 0 )
LG: 0
6 cells: 0 12 cells: 0, total 0 cells on map.
RL: 0 GL: 0
5 rockets: 0 10 rockets: 0, total 0 rockets on map.
SNG: 0 NG: 0
50 nails: 0 25 nails: 0, total 0 nails on map.
SSG: 0
40 shells: 0 20 shells: 0, total 0 shells on map.

Quad: 0 Pent: 0 Ring: 0 Bio: 0

====================================================================
Title : Aartis - Village of the dead
====================================================================
Filename : Aartis.bsp
Author : Mort
Contact : e-mail: War@btinternet.com
Description : This is a large DM level which is based around
a village which has been taken over by the army
and is now a battle ground for you and your pals

Additional credits to : id Software, Parayoda

Beta testers : Me, Parayoda

Completed : 21/3/98

====================================================================

* Play information *

Single player : Yes, if you want to look around and find all the secrets
Cooperative : No.
Deathmatch 2-6 : Yes, but the more the better
Deathmatch 7+ : Yes, it might run a little slow though.

* Construction *

Base : New level.
Editor(s) used : Does it matter.
Known Bugs : None known.

* Miscellaneous info *

If you want some more fun try this on a 2 player game with about 4 warbots each.
Took me about 6-7 hours to make but took me about 8 hours to vis and light because
it kept on having errors, and I wanted to do some fine tuning.
If anybody wants to offer there sevices in compiling my levels do not
hesitate to contact me, I will always put you in the credits and stuff, and
probably provide links to your stuff on my page.

My web-page is: http://www.btinternet.com/~WHowe/quake.htm

Light Time: 760 seconds or 12 minutes 40 seconds
Vis Time: 2441 seconds or 40 minutes 41 seconds

* Legal stuff *

You may distribute this map anyway you see fit, as long as it adheres
to id Software's license. Please distribute this text-file with the
level. Thanks.